Access jump table by int index and jump
Format
itableswitch
defaultbyte1
defaultbyte2
lowbyte1
lowbyte2
lowbyte3
lowbyte4
highbyte1
highbyte2
highbyte3
highbyte4
jump offsets…
Offset Format
offsetbyte1
offsetbyte2
Forms
itableswitch = 116 (0x74)
Stack
…, index → …
Description
An itableswitch instruction is a variable-length instruction. Immediately after the itableswitch opcode follow a signed 16-bit value default, a signed 32-bit value low, a signed 32-bit value high, and then high - low + 1 further signed 16-bit offsets. The value low must be less than or equal to high. The high - low + 1 signed 16-bit offsets are treated as a 0-based jump table. Each of the signed 16-bit values is constructed from two unsigned bytes as (byte1 « 8) | byte2. Each of the signed 32-bit values is constructed from four unsigned bytes as (byte1 « 24) | (byte2 « 16) | (byte3 « 8) | byte4.
The index must be of type int and is popped from the stack. If index is less than low or index is greater than high, then a target address is calculated by adding default to the address of the opcode of this itableswitch instruction. Otherwise, the offset at position index - low of the jump table is extracted. The target address is calculated by adding that offset to the address of the opcode of this itableswitch instruction. Execution then continues at the target address.
The target addresses that can be calculated from each jump table offset, as well as the one calculated from default, must be the address of an opcode of an instruction within the method that contains this itableswitch instruction.
Notes
If a virtual machine does not support the int data type, the itableswitch instruction will not be available.